Tobias Gremmler / 香港城市大学出版社 / 2014-5-1 / HKD 238.00 -
The book provides guidelines and practical creative exercises which equip creative-major students in early semesters as well as creative practitioners with fundamental knowledge on creation methods. The book draws a direction between two and three dimensional material-based design and modern digital creation process. The first part of the book introduces various creative handcrafting exercises on proportion, geometry and modularity, among other fundamental design principles. The creative exercises will sensitise students on aesthetical and structural issues, and thus serve as an essential building block for application of the design principles to computer-based creative processes, which are introduced in the second part of the book.